AI Insights · Timothy · January 2023
Top 5 Low Poly Games in Hungary - Q4 2022 Performance
An overview of the performance of the top 5 low poly games in Hungary for Q4 2022, highlighting trends in downloads, revenue, and active users.
In Q4 2022, the top 5 low poly games in Hungary exhibited diverse performance trends in weekly downloads, revenue, and active users. Here’s a breakdown of how each app fared during this period based on Sensor Tower data.
Triviador from THX GAMES Zrt saw a steady increase in weekly revenue, peaking at approximately $1.3K in the week of November 21 and maintaining a strong performance with $1.1K in the final week of December. Weekly downloads showed a significant upward trend, reaching 14.8K in the week of December 26. The game also experienced a consistent rise in weekly active users, starting from 12.5K at the end of September and culminating at 25.1K by the end of December.
Roblox by Roblox Corporation had a notable increase in weekly revenue, peaking at $35.8K in the last week of December. Weekly downloads also saw a peak of 9.9K in the same week. The game maintained a strong user base, with weekly active users rising from 288.6K at the end of September to 312.3K by the end of December.
CubeCrafter - Craft & Mine from SayGames LTD, despite being a newcomer released in mid-November, showed promising trends. Weekly revenue peaked modestly at $46 in the week of December 19. Weekly downloads reached a high of 11K in the week of November 28, while weekly active users peaked at 12.4K in the same period.
Eatventure by Lessmore UG (haftungsbeschränkt) experienced a gradual increase in weekly revenue, reaching $226 in the week of December 5. Weekly downloads saw a peak of 5.5K in early November but experienced a sharp decline towards the end of the quarter. Weekly active users followed a similar trend, peaking at 11.7K in mid-November and then decreasing to 4.8K by the end of December.
Move Animals! from SUPERSONIC STUDIOS LTD showed a steady increase in weekly downloads, peaking at 3.2K in the last week of December. The game also saw a consistent rise in weekly active users, starting from 13.4K at the end of September and reaching 19.4K by the end of December.
For more detailed insights into the performance of these games and other mobile apps, visit Sensor Tower.